Wiki · Lord of the Mysteries
1105 articles · automatically extracted from chapters
Tingen
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Abandoned Castle
An abandoned ancient castle in the Delaire Forest near Backlund.
Afternoon Town
A town in the Forsaken Land of the Gods linking the City of Silver and the Giant King's Court.
Alone Bar
A dim, sinister bar in Trier standing opposite Salle de Bal Unique, with a marionette theater in its basement.
Amon Family's Underground Tomb
A hidden tomb of the Fourth Epoch Amon Family at the mouth of the Stratford River in the Backlund suburbs.
Auberge du Coq Doré Hotel
The Auberge du Coq Doré is a small, sparsely furnished hotel nestled in an alley behind Rue Anarchie, with plainly appointed rooms across several floors.
Avalon
The hidden headquarters of the Moses Ascetic Order, concealed somewhere in the North Sea.
Awwa County
A county in the Loen Kingdom, home to the university city of Tingen.
Azure Gate
The equivalent to the Chanis Gate within the Church of the Evernight Goddess.
Backlund
The capital of the Loen Kingdom, a vast metropolis known as the City of Cities and the Capital of Dust.
Banamo Island
An island in the northwest of the Fog Sea, notorious as a pirate haven.
Bansy Harbor
A former Loen colony in the Sonia Sea, nicknamed the "Weather Museum" for its ever-changing weather.
Belltaine City
A city in Midseashire of the Loen Kingdom that both prospered and declined due to its coal mines.
Berserk Sea
One of the five oceanic divisions, separating the Northern and Southern Continents, notorious for disasters and treacherous currents.
Castle Dylan
A concealed ancient castle that once served as the domain of the Secret Order.
Chanis Gate
A gate named after Archbishop Chanis, creator of the modern Nighthawks system.
Chernobyl
The mysterious place in the Forsaken Land of the Gods where the Ancient Sun God awakened.
City of Silver
The City of Silver, formerly the Kingdom of Silver, ruled by a six-member council and located in the Forsaken Land of the Gods.
Constant City
Constant City, also known as the Wind City, is the second-largest city in the Loen Kingdom, located in Midseashire county with extremely advanced coal and steel industries.
Cordu Village
A village where, after a Warlock's death, his body was cremated and buried, his house burned down, and the shunned site left untouched for decades until Aurore Lee bought the land.
Emerald City
The hidden palace of Queen Mystic Bernadette Gustav in the Fog Sea.
Farim
The capital of the Fog Sea Archipelago, a port city on Saint Tick Island ruled by the Intis Republic.
Feysac Kingdom
One of the four major nations in the south of the Northern Continent, founded by the Castiya Family.
Feysac Empire
A powerful country in the north of the Northern Continent, founded by the Einhorn Family and devoted to the God of Combat.
Fog Sea Archipelago
An archipelago in the Fog Sea and the first overseas colony of the Intis Republic.
Forsaken Land of the Gods
An eastern continent that split apart from the outside world after the fall of the Ancient Sun God.
Fourth Epoch Trier
The sealed city that was once the capital of the Tudor Empire in the Fourth Epoch.
Gargas Archipelago
An archipelago on the eastern front of the Sonia Sea, once a colony of the Feysac Empire.
Giant King's Court
The Divine Kingdom of the ancient god Giant King Aurmir, situated in the Forsaken Land of the Gods.
Hanth Island
An island in the Berserk Sea that serves as a trade transit port controlled by the Feynapotter Kingdom.
Hartlarkh Village
A village in East Chester County, Loen Kingdom, known for its dragon-worshiping customs.
Highlands Kingdom
A satellite state in the Star Highlands, controlled by Intis and Loen.
Hornacis Mountain Range
A mountain range on the Northern Continent bordering Loen and Intis.
Inverted Mausoleum
The symbol of Death on the Southern Continent, marking passage into the nether realm.
Lamud Town
A small town at the northwest edge of Tingen City, preserving buildings from before the Fifth Epoch.
Lenburg
A small country in the southern Northern Continent whose citizens worship the God of Knowledge and Wisdom.
Limon City
A city in Midseashire, Loen Kingdom, that was partly destroyed in the World War.
Loen Kingdom
One of the four major nations of the Northern Continent, founded by the Augustus Family in the Fourth Epoch.
Map of the World
The location map of the current world during the Fifth Epoch.
Matani
A state in West Balam under Admiral Querarill and the Feynapotter Kingdom.
Moon City
A city in the eastern Forsaken Land of the Gods, blanketed by constant lightning and once ruled by the Sanguines.
Morora
The City of Exiles, a hidden prison city in the Astral World managed by the Church of the God of Knowledge and Wisdom.
Nois City
A city where, during the City of Silver's exploration in 1350 of the 5th Epoch, explorers found "people" acting as if still alive.
North Sea
One of the Five Seas of the world, lying north of the Northern Continent and bordering the Feysac Empire.
Oravi Island
An island in the Sonia Sea, northeast of the Rorsted Archipelago and along the route to Toscarter Island.
Penglai
A hidden realm of the Western Continent whose Beyonders forged their own path of power.
Port Pylos
A port in Matani, southwest of West Balam, ruled by Admiral Querarill and the Feynapotter Kingdom.
Port Santa
A port in Gaia Province, south of the Feynapotter Kingdom and southwest of the Pyraez mountain range.
Primitive Island in Fog Sea
An island where Roselle and his knights encountered extraordinary creatures performing rituals and a unique form of corruption.
Primitive Island in Sonia Sea
An island where Alger Wilson and Gehrman Sparrow embark on an exploration together, lying far from the main sea routes.
Protected Zones
Pockets of civilization created by The Fool and Grisha Adam to shield humanity and various species during The Day of Many Disasters.
Quelaag Club
A high-end club in Backlund, Loen Kingdom, requiring recommendations from two members and steep fees to join.
Raklev City
An important region and city near Lake Dalsh in the former Highlands Kingdom, later colonized by the Feysac Empire.
Rapus City
Known as the City of White, a once-significant city of the Highlands Kingdom located in Star Highlands.
Red Swan Castle
The residence of the Sauron Family, located in Quartier 17.
Rorsted Archipelago
Formerly the Loen Kingdom's governing branch in the central Sonia Sea, later independent.
Salle de Bal Brise
The most popular dance hall in the market district and a domain of the Savoie Mob.
Salle de Bal Unique
A dance hall in Trier that has been running for over two decades.
Sea of Ruins
A dangerous, unnamed stretch of water on the easternmost front of the Sonia Sea. It was the source of The Cataclysm.
Sonia Island
The largest island in the Sonia Sea and a strategic position contested by the Feysac Empire and the Loen Kingdom.