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Wiki · Lord of the Mysteries

1105 articles · automatically extracted from chapters

Location

Tingen

Туманный порт

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Abandoned Castle

An abandoned ancient castle in the Delaire Forest near Backlund.

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Afternoon Town

A town in the Forsaken Land of the Gods linking the City of Silver and the Giant King's Court.

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Alone Bar

A dim, sinister bar in Trier standing opposite Salle de Bal Unique, with a marionette theater in its basement.

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Amon Family's Underground Tomb

A hidden tomb of the Fourth Epoch Amon Family at the mouth of the Stratford River in the Backlund suburbs.

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Auberge du Coq Doré Hotel

The Auberge du Coq Doré is a small, sparsely furnished hotel nestled in an alley behind Rue Anarchie, with plainly appointed rooms across several floors.

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Avalon

The hidden headquarters of the Moses Ascetic Order, concealed somewhere in the North Sea.

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Awwa County

A county in the Loen Kingdom, home to the university city of Tingen.

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Azure Gate

The equivalent to the Chanis Gate within the Church of the Evernight Goddess.

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Backlund

The capital of the Loen Kingdom, a vast metropolis known as the City of Cities and the Capital of Dust.

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Banamo Island

An island in the northwest of the Fog Sea, notorious as a pirate haven.

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Bansy Harbor

A former Loen colony in the Sonia Sea, nicknamed the "Weather Museum" for its ever-changing weather.

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Belltaine City

A city in Midseashire of the Loen Kingdom that both prospered and declined due to its coal mines.

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Berserk Sea

One of the five oceanic divisions, separating the Northern and Southern Continents, notorious for disasters and treacherous currents.

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Castle Dylan

A concealed ancient castle that once served as the domain of the Secret Order.

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Chanis Gate

A gate named after Archbishop Chanis, creator of the modern Nighthawks system.

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Chernobyl

The mysterious place in the Forsaken Land of the Gods where the Ancient Sun God awakened.

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City of Silver

The City of Silver, formerly the Kingdom of Silver, ruled by a six-member council and located in the Forsaken Land of the Gods.

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Constant City

Constant City, also known as the Wind City, is the second-largest city in the Loen Kingdom, located in Midseashire county with extremely advanced coal and steel industries.

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Cordu Village

A village where, after a Warlock's death, his body was cremated and buried, his house burned down, and the shunned site left untouched for decades until Aurore Lee bought the land.

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Emerald City

The hidden palace of Queen Mystic Bernadette Gustav in the Fog Sea.

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Farim

The capital of the Fog Sea Archipelago, a port city on Saint Tick Island ruled by the Intis Republic.

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Feysac Kingdom

One of the four major nations in the south of the Northern Continent, founded by the Castiya Family.

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Feysac Empire

A powerful country in the north of the Northern Continent, founded by the Einhorn Family and devoted to the God of Combat.

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Fog Sea Archipelago

An archipelago in the Fog Sea and the first overseas colony of the Intis Republic.

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Forsaken Land of the Gods

An eastern continent that split apart from the outside world after the fall of the Ancient Sun God.

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Fourth Epoch Trier

The sealed city that was once the capital of the Tudor Empire in the Fourth Epoch.

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Gargas Archipelago

An archipelago on the eastern front of the Sonia Sea, once a colony of the Feysac Empire.

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Giant King's Court

The Divine Kingdom of the ancient god Giant King Aurmir, situated in the Forsaken Land of the Gods.

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Hanth Island

An island in the Berserk Sea that serves as a trade transit port controlled by the Feynapotter Kingdom.

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Hartlarkh Village

A village in East Chester County, Loen Kingdom, known for its dragon-worshiping customs.

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Highlands Kingdom

A satellite state in the Star Highlands, controlled by Intis and Loen.

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Hornacis Mountain Range

A mountain range on the Northern Continent bordering Loen and Intis.

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Inverted Mausoleum

The symbol of Death on the Southern Continent, marking passage into the nether realm.

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Lamud Town

A small town at the northwest edge of Tingen City, preserving buildings from before the Fifth Epoch.

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Lenburg

A small country in the southern Northern Continent whose citizens worship the God of Knowledge and Wisdom.

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Limon City

A city in Midseashire, Loen Kingdom, that was partly destroyed in the World War.

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Loen Kingdom

One of the four major nations of the Northern Continent, founded by the Augustus Family in the Fourth Epoch.

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Map of the World

The location map of the current world during the Fifth Epoch.

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Matani

A state in West Balam under Admiral Querarill and the Feynapotter Kingdom.

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Moon City

A city in the eastern Forsaken Land of the Gods, blanketed by constant lightning and once ruled by the Sanguines.

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Morora

The City of Exiles, a hidden prison city in the Astral World managed by the Church of the God of Knowledge and Wisdom.

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Nois City

A city where, during the City of Silver's exploration in 1350 of the 5th Epoch, explorers found "people" acting as if still alive.

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North Sea

One of the Five Seas of the world, lying north of the Northern Continent and bordering the Feysac Empire.

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Oravi Island

An island in the Sonia Sea, northeast of the Rorsted Archipelago and along the route to Toscarter Island.

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Penglai

A hidden realm of the Western Continent whose Beyonders forged their own path of power.

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Port Pylos

A port in Matani, southwest of West Balam, ruled by Admiral Querarill and the Feynapotter Kingdom.

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Port Santa

A port in Gaia Province, south of the Feynapotter Kingdom and southwest of the Pyraez mountain range.

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Primitive Island in Fog Sea

An island where Roselle and his knights encountered extraordinary creatures performing rituals and a unique form of corruption.

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Primitive Island in Sonia Sea

An island where Alger Wilson and Gehrman Sparrow embark on an exploration together, lying far from the main sea routes.

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Protected Zones

Pockets of civilization created by The Fool and Grisha Adam to shield humanity and various species during The Day of Many Disasters.

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Quelaag Club

A high-end club in Backlund, Loen Kingdom, requiring recommendations from two members and steep fees to join.

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Raklev City

An important region and city near Lake Dalsh in the former Highlands Kingdom, later colonized by the Feysac Empire.

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Rapus City

Known as the City of White, a once-significant city of the Highlands Kingdom located in Star Highlands.

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Red Swan Castle

The residence of the Sauron Family, located in Quartier 17.

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Rorsted Archipelago

Formerly the Loen Kingdom's governing branch in the central Sonia Sea, later independent.

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Salle de Bal Brise

The most popular dance hall in the market district and a domain of the Savoie Mob.

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Salle de Bal Unique

A dance hall in Trier that has been running for over two decades.

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Sea of Ruins

A dangerous, unnamed stretch of water on the easternmost front of the Sonia Sea. It was the source of The Cataclysm.

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Sonia Island

The largest island in the Sonia Sea and a strategic position contested by the Feysac Empire and the Loen Kingdom.