Adventurers Guild
Description
The Adventurers' Guild acts as an intermediary between clients and adventurers, taking on all kinds of requests — from monster extermination to clerical work — and handing them out for a commission. It also controls the trade in magic stones, monopolizing that market. On joining, every adventurer pays five silver coins to register and receives a silver guild card that keeps a record of their activity.
The Dalien branch is regarded as one of the best for beginners: it runs a system of advisors (experienced adventurer-mentors) and offers enough work for a newcomer to build experience quickly. The ground floor of the building houses a trade market where adventurers sell the materials they gather; the reception desks and assembly hall sit on the upper floors. Hawkins is a senior reception clerk trusted by Zelphy and Novem.