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So I'm a Spider, So What? · Chapter 72

Chapter 62: Poisonous Spider

March 12, 2016 · 4 min read · 885 words

I managed to wake up safely.

So the evolution must be complete, then.

Yep.

Just like last time, I'm ridiculously hungry and sluggish.

Time to have the monkeys serve as my food supply, as expected.

I peek outside from my makeshift nest.

Good, good.

Nobody around.

All clear!

Guess I'll start gobbling them up one by then.

I'm starving.

Now then, let me check my Status and everything else while I eat.

My stats were going up like crazy during the fight, plus there were new Skills, and on top of that I evolved, so there should be quite a lot of changes.

Alright, how does the Appraisal look?!

『Small Poison Taratect LV1 Name: None Status HP: 56/56 (Green) MP: 1/56 (Blue) SP: 54/56 (Yellow) Stamina: 1/56 (Red) Average Attack: 38 Average Defense: 38 Average Magic: 27 Average Resistance: 27 Average Speed: 537 Skills 『HP Auto-Regeneration LV3』『Poison Attack LV9』『Poison Synthesis LV3』『Spider Silk LV9』『Slashing Thread LV4』『Thread Manipulation LV8』『Throwing LV3』『Concentration LV5』『Accuracy LV4』『Evasion LV2』『Appraisal LV8』『Detection LV4』『Stealth LV6』『Heterodox Magic LV3』『Shadow Magic LV2』『Poison Magic LV2』『Overeating LV4』『Dark Vision LV10』『Visual Range Expansion LV2』『Poison Resistance LV8』『Paralysis Resistance LV3』『Petrification Resistance LV3』『Acid Resistance LV4』『Corrosion Resistance LV3』『Stun Resistance LV2』『Fear Resistance LV6』『Heterodox Resistance LV2』『Pain Nullification』『Pain Reduction LV6』『Life LV2』『Magic Power LV2』『Burst LV2』『Endurance LV2』『Brute Force LV1』『Toughness LV1』『Idaten LV2』『Taboo LV2』『n%I=W』

Skill Points: 200』

Oh?

Ooh!

My stats went up, yeah, they definitely went up.

I did evolve, so I thought they'd skyrocket more dramatically, but as usual, everything's low except Speed.

Though Speed is unbelievably high, as always.

If I ran at full speed, how many kilometers per hour would that be?

Against a normal enemy, just running should be enough to escape.

My Skill levels have gone up quite a bit.

Hmm?

Some of them look different from before evolution?

It's kind of unfair that I can't see what changed while I was sleeping.

I wish there was some kind of log.

SP dropping was expected, but MP went down too.

I didn't notice that last time.

Well, last time I barely used any MP when I evolved.

Now I use it for Thread Manipulation, and Poison Synthesis was a big help this time too.

Honestly, Poison Synthesis really saved me this time.

When I first got it, I thought it was mediocre, but it turns out to have all sorts of uses.

I'll keep experimenting with it going forward.

Oh right, since my Skill level should have gone up, maybe I can synthesize more types of poison now.

『Poison Synthesis Menu』

『Weak Poison, Spider Poison LV9』

『Damage Adjustment, Duration Adjustment』

Hmm?

The types of poison haven't increased, but something new appeared below them.

Damage Adjustment and Duration Adjustment?

『Damage Adjustment: Modify the elemental damage of the poison』

『Duration Adjustment: Modify the duration of the poison's effect』

I see.

So this lets me adjust both the power of the poison and how long it continues dealing damage after entering the body?

Let me try adjusting the Weak Poison.

Options for damage and duration appear, with plus and minus values.

Right now both are at zero.

Let me try increasing the damage.

The value maxes out at three.

Got it.

I'm starting to get the hang of this.

This means I can freely customize my poisons.

If I want to make something suffer longer, I can extend the duration, or if I want to deal a burst of damage, I can increase the power.

I can basically make poison to my own specifications.

Though it seems the customization limit is tied to the current Skill level.

I tried adjusting the Spider Poison, but I couldn't change anything — the damage stayed locked at nine.

If my Skill level keeps rising, maybe even more customization options will open up.

And if that happens, I could start using different poisons for different situations.

Ooh!

Poison Synthesis just went up in value again!

Next, let me look at the poison-related Skills.

Poison Fang is gone, replaced by Poison Attack.

『Poison Attack: Grants a poison attribute to attacks』

Wait.

What?

Does this mean I can add poison to every attack?

What?

That's a terrifying Skill!

Does that mean I can apply poison to my threads too?

No way, that can't be right — that would be way too broken!

My already absurdly overpowered Spider Silk would become completely unstoppable!

Is this okay?

Is this really okay?

…I need to run experiments the moment my Stamina recovers.

Oh, Poison Magic leveled up too.

Since it's poison-related, let me check that one too.

『Poison Magic: Magic that manipulates poison. Available spells vary by level. LV1: Poison Touch LV2: Poison Bullet』

『Poison Bullet: Fires a poison-element projectile』

Ah, so this is a ranged attack.

Pretty standard ranged attack.

I want to use it.

But I can't.

Seriously, how are you supposed to use magic?

Hmm.

And Poison Resistance went up.

That should cover the poison-related stuff?

As expected of the rare Poisonous variant.

The poison-related lineup is absolutely stacked.

Poison Attack especially looks insane.

I have to verify it the second my Stamina recovers.

If this Skill really does what I think it does, my combat power is going to skyrocket.

Stat-wise, I can't really say I've grown that much, but the Skill upgrades are pretty massive.

Since I rely on Skills more than raw stats anyway, it's probably better to have Skills go up than stats.

End of chapter 72