『Poison Taratect: Evolution Conditions: Small Poison Taratect LV10: Description: An adult of the rare Poison type, a spider-type Monster of the Taratect species. Possesses an extremely powerful poison.』
I appraise the Poison Taratect too, just to be sure.
But if I'm going to evolve, it's probably the other one.
Zoa Ele.
The evolution conditions are pretty strict, and more importantly, Appraisal tells me it's supposed to have high combat ability.
Being small is also a big point.
Judging from the name and description, it seems like a different evolutionary line from the Taratect species, and that's a bit worrying, yeah?
Evolving along the Taratect line would definitely make me stronger.
I mean, I've witnessed that evolution form with my own eyes.
My Mother, the super-giant spider. The Greater Taratect I saw in the Lower Layer.
I can't imagine reaching that level from my current weakness, but I know that if I kept evolving, I'd eventually get there.
But... once I evolve, I get big, don't I?
They say bigger is better, but these days, miniaturization is definitely the trend.
Small but high-performance. That's my goal!
That's the official line, but seriously, if I get big, I can't move properly!
Like, My Mother—how much of that space can she even use normally?
I really don't want to suddenly find passages I used to pass through without issue are now blocked just because I'm bigger!
And imagine getting big in this Middle Layer full of magma!
I can practically see myself accidentally stepping off the edge into the narrow paths!
It wouldn't be a splash in a pond; it'd be a magma bath!
I'd die!
I don't know how big the adult form would be, but for me, the downsides of getting big are huge.
It's not just about not fitting in passages; it also affects combat.
I'm built for evasion, after all. If I'm bigger, I'm just a bigger target!
For evasion, small is the way to be.
Plus, getting bigger means gaining weight.
The heavier I am, the slower I become.
Are you telling the speed-obsessed me to become slower?
No way.
So, that's why I don't want to evolve down the Taratect line.
When a different evolutionary path like Zoa Ele shows up, I'm naturally drawn to it, right?
It's not without concerns.
The Taratect evolution is guaranteed to be strong, but there's no guarantee the Zoa Ele line will be.
At worst, Zoa Ele could be the end of the line.
In that case, maybe I'd have been stronger in the long run if I'd stuck with the Taratect evolution.
Well, if that happens, it happens. Can't be helped.
My Status can be improved through Level Ups, and I can train in other ways to get stronger too.
Even a weak Monster will surely become strong if you raise it with love.
Like me.
No, really, compared to the beginning, I've gotten way stronger.
After experiencing that initial frailty where a single tap would kill me, most challenges seem manageable.
So, I'm going to evolve into Zoa Ele.
The problem is how to evolve safely, but I've come up with a countermeasure.
Whether it's truly safe is another matter, but it's better than nothing.
Alright then, come on, dead eel!
Today's three-step setting.
Prepare the dead eel. The premium cut.
First, stretch it out. Next, roll it up starting from the tail. Be careful to coil it neatly.
The key here is to leave some space in the center. Once you've formed a circle, overlap the eel's body and coil another layer on top.
Work from the inside of the coil, not the outside. Repeat this process, and finally place the head in the center. Done!
The Eel Shelter is complete!
Wow, that turned out really well!
Good.
The eel has Dragon Scales, so it should be super tough. A little damage shouldn't faze it, and while it's not a nest, it should have decent defensive capability.
I should be safe to evolve here. Time to steel myself and go.
《The individual Small Poison Taratect is evolving into Zoa Ele》 Right. And then, my consciousness faded slightly.
《Evolution complete》 《Race: Zoa Ele》 《All basic ability values have increased》 《Skill Proficiency Evolution Bonus acquired》 《Proficiency reached threshold. Skill『MP Recovery Speed LV3』 has become『MP Recovery Speed LV4』》 《Proficiency reached threshold. Skill『Destruction Enhancement LV1』 has become『Destruction Enhancement LV2』》 《Proficiency reached threshold. Skill『Slashing Enhancement LV1』 has become『Slashing Enhancement LV2』》 《Proficiency reached threshold. Skill『Poison Enhancement LV3』 has become『Poison Enhancement LV4』》 《Proficiency reached threshold. Skill『Mind Fighting LV1』 has become『Mind Fighting LV2』》 《Proficiency reached threshold. Skill『Poison Synthesis LV7』 has become『Poison Synthesis LV8』》 《Proficiency reached threshold. Skill『Spider Silk LV9』 has become『Spider Silk LV10』》 《Conditions met. Skill『Spider Silk LV10』 has evolved into Skill『Universal Thread LV1』》 《『Slashing Thread LV6』 has been integrated into『Universal Thread LV1』》 《Proficiency reached threshold. Skill『Shadow Magic LV2』 has become『Shadow Magic LV3』》 《Proficiency reached threshold. Skill『Poison Magic LV2』 has become『Poison Magic LV3』》 《Proficiency reached threshold. Skill『Destruction Resistance LV1』 has become『Destruction Resistance LV2』》 《Proficiency reached threshold. Skill『Paralysis Resistance LV3』 has become『Paralysis Resistance LV4』》 《Proficiency reached threshold. Skill『Stun Resistance LV2』 has become『Stun Resistance LV3』》 《Proficiency reached threshold. Skill『Touch Enhancement LV6』 has become『Touch Enhancement LV7』》 《Proficiency reached threshold. Skill『Brute Force LV3』 has become『Brute Force LV4』》 《Proficiency reached threshold. Skill『Toughness LV3』 has become『Toughness LV4』》 《Proficiency reached threshold. Skill『Protection LV3』 has become『Protection LV4』》 《Proficiency reached threshold. Skill『Taboo LV4』 has become『Taboo LV5』》 《Skill『Corrosion Attack LV1』 acquired through Evolution》 《Skill『Slashing Enhancement LV1』 acquired through Evolution》 《『Slashing Enhancement LV1』 has been integrated into『Slashing Enhancement LV2』》 《Skill『Stealth LV1』 acquired through Evolution》 《『Stealth LV1』 has been integrated into『Stealth LV7』》 《Skill『Silence LV1』 acquired through Evolution》 《Skill Points acquired》